Monday 2 December 2013

Cache Misses

Cache Misses

Cache miss occur when a program accesses a memory location that is not in the cache. Since the processor then has to wait for the data to be fetched from the next cache level or form main memory before it can continue to execute.
The performance of the application directly influenced by cache misses.
It is hard to tell from just the number of misses if cache misses are causing performance problems in an application. The same number of misses will cause a much greater relative slowdown in a short-running application than in a long-running one.
A more useful metric is the cache miss ratio, that is, the ratio of memory accesses that cause a cache miss. From the miss ratio you can usually tell whether cache misses may be a performance problem in an application.
The cache miss ratio of an application depends on the size of the cache. A larger cache can hold more cache lines and is therefore expected to get fewer misses.
The performance impact of a cache miss depends on the latency of fetching the data from the next cache level or main memory. For example, assume that you have a processor with two cache levels. A miss in the L1 cache then causes data to be fetched from the L2 cache which has a relatively low latency, so a quite high L1 miss ratio can be acceptable. A miss in the L2 cache on the other hand will cause a long stall while fetching data from main memory, so only a much lower L2 miss ratio is acceptable.

Write-Through
Block in cache could just update on the data write hit.
-but cache and memory would be inconsistent
Write through also update memory but makes writes take longer
-e.g. if base CPI =1, 10% of instructions are stores, write to memory takes 100 cycles
-Effective CPI = 1 + 0.1 x 100 =11
Solution: write buffer
-Holds data waiting to be written to memory
-CPU continues immediately and only stalls on write if write buffer is already full

Write Back

Alternative: On data write hit, just update the block in cache
-keep track of whether each block is dirty
When a dirty block is replaced
-write it back to memory
-can use a write buffer to allow replacing block to be read first

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